Have you ever wondered what your parents and the adults in their time had fun with? Or before the existence of Nintendo Wii, Playstations and World of Warcraft, what were the games that people played with the computer? Online games back then weren’t as high-tech as the ones you play now, but they provided the same amount of fun as online games today. Take a journey through the geeks of yesteryear and see what was considered high-tech back then:
A space game developed in 1984. In TW2002, the player is a galaxy trader where the main objective is to gain control of a limited set and amount of resources, while traveling in different sectors of the galaxy. Using the wealth gained from trade, he can upgrade his spaceship, get better weapons, and fight for control of planets and starbases.
Also known as Multi-User Dungeon, this is a text-based real-time multiplayer virtual world that started in 1978. It combined elements such as role-playing games, hack and slash, player versus player, interactive fiction, and online chat with a game setting. fantasy populated by fictional races and monsters. The object of the game is to kill monsters, explore a fantasy world, complete quests, go on adventures, create a story through role-playing, and advance the character.
MUSH, often called multi-user shared hallucination, is a kind of text-based Second Life where you can create what you want, be who you want, and do what you want in a multi-user game. With the popularity of MUDs in the 1980s, many variations emerged, such as TinyMUD in 1989. MUSH was then created by Larry Foard, who used the code from TinyMUD and added a different เว็บแทงบอล programming language.
Old school Before Doom, created in 1985 by Conrad C. Huang and Gregory S. Couch, is represented by ASCII characters on an 80×24 terminal screen. Hunt is a multiplayer game where each player wanders through a maze and kills other players with guns, bombs, and slime. Players can also form a team. The labyrinth, when destroyed, regenerates over time, during which “deflectors” appear, changing the direction of the projectile. Sometimes a “rogue bomb” appears, which explodes when contact is made.
Considered the grandfather of all Internet games, Empire 3.84 is a risk-taking world conquest game whose original version appeared in 1971 on a PDP-11/45 mainframe computer at Harvard University. He gained popularity for being cited as one of Sid Meier’s inspirations for the Civilization series of PC games.